Super Mario Odyssey

1st reviewer: In addition to the usual fun factor of Mario, the new actions that use the cap and the Capture ability are fresh. I’m also getting used to the two-handed controls that make use of the Joy-Con gyro feature, in a good sense. Each stage has proper reaction whenever you’re wondering “Can I do things like this too?” so it’s full of discoveries and surprises. The world with a realistic touch different from before also has an impact; it makes me want to continue the journey towards a new location. 10

2nd reviewer: The maps are created to be very worth exploring, and it is full with surprises and joys of discovering which is awesome. The various gimmicks don’t make players bored, and you will want to run around the corners searching for Power Moons and Coins of each country. Actions that use the cap are fresh, and being able to control various characters using Capture is also interesting. It also has a thick and complete support with Help Mode, two-player mode and more, so you can safely play it. 10

3rd reviewer: The new Throwing Cap action is like a boomerang, so it also has good compatibility with Joy-Con controls. By capturing enemies and animals, you can open unexpected breakthroughs which is also fun. Each country’s field has various tricks hidden within which make exploring them interesting, and there are also a lot of gimmicks that make sense. The NES-styled 2D area which makes good use of wall sides is also fresh. There are also features unlocked after clearing the game, so I’m glad that it can be played for long. 9

4th reviewer: The composition is filled with sense of excitement, like you are experiencing a good quality trip, which is awesome. Starting from Mario’s costume change, attacking by throwing the cap, gimmicks where you transform by Capturing enemies and more are novel to the series, but they don’t give a weird look as the Mario-like playing sensation is still there as-is. The game balance has established both sense of safety and taste of freshness, and I have one word for that: Excellent. The map design is like enjoying a sandbox to its corners, which is also great. 10

Total score: 39/40

Review originally appeared in Weekly Famitsu magazine, and is translated by BlackKite. This translation is © Copyright Japanese Nintendo. Please link to the Japanese Nintendo website ( at the top of the review if posting elsewhere.